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		<title>BFace</title>
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		<div class="class" name="BFaceX">
			<h1>BFaceX</h1>
			<p id="resume"></p>
			<h2>public</h2>
			<table id="public">
				<tr><td align="right">inline </td><td><a href="#BFaceX()">BFaceX</a>();</td></tr>
				<tr><td align="right">inline </td><td><a href="#BFaceX(T, T, T)">BFaceX</a>(T a, T b, T c);</td></tr>
				<tr><td align="right">inline </td><td><a href="#BFaceX(const BFaceX<UT>&)">BFaceX</a>(const BFaceX<UT>& other);</td></tr>
				<tr><td align="right">inline void </td><td><a href="#set(T, T, T)">set</a>(T a, T b, T c);</td></tr>
				<tr><td align="right">inline T& </td><td><a href="#a()">a</a>();</td></tr>
				<tr><td align="right">inline T& </td><td><a href="#b()">b</a>();</td></tr>
				<tr><td align="right">inline T& </td><td><a href="#c()">c</a>();</td></tr>
				<tr><td align="right">inline T </td><td><a href="#a() const">a</a>() const;</td></tr>
				<tr><td align="right">inline T </td><td><a href="#b() const">b</a>() const;</td></tr>
				<tr><td align="right">inline T </td><td><a href="#c() const">c</a>() const;</td></tr>
				<tr><td align="right">inline void </td><td><a href="#operator += (T)">operator += </a>(T v);</td></tr>
				<tr><td align="right">inline BFaceX </td><td><a href="#operator + (T) const">operator + </a>(T v) const;</td></tr>
				<tr><td align="right">inline void </td><td><a href="#operator -= (T)">operator -= </a>(T v);</td></tr>
				<tr><td align="right">inline BFaceX </td><td><a href="#operator - (T) const">operator - </a>(T v) const;</td></tr>
				<tr><td align="right">inline const BFaceX& </td><td><a href="#operator = (const BFaceX&)">operator = </a>(const BFaceX& other);</td></tr>
				<tr><td align="right">inline bool </td><td><a href="#operator == (const BFaceX&) const">operator == </a>(const BFaceX& other) const;</td></tr>
				<tr><td align="right">inline bool </td><td><a href="#operator != (const BFaceX&) const">operator != </a>(const BFaceX& other) const;</td></tr>
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			<div id="desc">
				<h2>详细介绍：</h2>
				<p>BFace is a container which has three indices (a, b, c) of a triangle. Usually used with a BElement.</p>
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			<h2 id="docs">成员文档：</h2>
			<div id="BFaceX()">
				<h3>inline BFaceX();</h3>
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			<div id="BFaceX(T, T, T)">
				<h3>inline BFaceX(T a, T b, T c);</h3>
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			<div id="BFaceX(const BFaceX<UT>&)">
				<h3>inline BFaceX(const BFaceX&lt;UT&gt;&amp; other);</h3>
			</div>
			<div id="set(T, T, T)">
				<h3>inline void set(T a, T b, T c);</h3>
				<p>Set value of a, b, c.</p>
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			<div id="a()">
				<h3>inline T&amp; a();</h3>
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			<div id="b()">
				<h3>inline T&amp; b();</h3>
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			<div id="c()">
				<h3>inline T&amp; c();</h3>
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			<div id="a() const">
				<h3>inline T a() const;</h3>
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			<div id="b() const">
				<h3>inline T b() const;</h3>
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			<div id="c() const">
				<h3>inline T c() const;</h3>
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			<div id="operator += (T)">
				<h3>inline void operator += (T v);</h3>
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			<div id="operator + (T) const">
				<h3>inline BFaceX operator + (T v) const;</h3>
			</div>
			<div id="operator -= (T)">
				<h3>inline void operator -= (T v);</h3>
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			<div id="operator - (T) const">
				<h3>inline BFaceX operator - (T v) const;</h3>
			</div>
			<div id="operator = (const BFaceX&)">
				<h3>inline const BFaceX&amp; operator = (const BFaceX&amp; other);</h3>
				<p>Copy other data to this face.</p>
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			<div id="operator == (const BFaceX&) const">
				<h3>inline bool operator == (const BFaceX&amp; other) const;</h3>
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			<div id="operator != (const BFaceX&) const">
				<h3>inline bool operator != (const BFaceX&amp; other) const;</h3>
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